Call for Unity (PAER #9s)

Call for Unity is a rare printing from Aether Revolt Promos (PAER #9s), a Enchantment. Illustrated by John Severin Brassell.
Card text
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment.
Creatures you control get +1/+1 for each unity counter on this enchantment.
The "leaking spire" stands for liberation from Consulate control.
Details
| Mana cost | {3}{W}{W} |
|---|---|
| Type | Enchantment |
| Rarity | Rare |
| Set | Aether Revolt Promos (PAER) |
| Collector number | 9s |
| Artist | John Severin Brassell |
| Released | 2017-01-20 |
Current price
As of 2026-10-19, Scryfall listed this printing at foil $0.88 (USD). Prices change constantly, so check the live price before buying.
Buy Call for Unity on TCGplayer
Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Not legal |
| Timeless | Not legal |
| Gladiator | Not legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Pauper | Not legal |
| Vintage | Legal |
| Penny Dreadful | Legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Standard Brawl | Not legal |
| Brawl | Not legal |
| Competitive Brawl | Not legal |
| Alchemy | Not legal |
| Pauper Commander | Not legal |
| Duel Commander | Legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Not legal |
| TLR | Not legal |
Keep exploring
Search the MTGBrew card database for more cards, or build a deck with the AI Deck Builder.
Rulings
- February 9, 2017 — Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
- February 9, 2017 — Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
- February 9, 2017 — Tokens that leave the battlefield will satisfy a revolt ability.
- February 9, 2017 — Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.
- February 9, 2017 — All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.
