Choose Your Weapon (HBG #202)
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Choose Your Weapon is a uncommon printing from Alchemy Horizons: Baldur's Gate (HBG #202), a Instant. Illustrated by Olivier Bernard.
Card text
Choose one —
• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.
• Archery — This spell deals 5 damage to target creature with flying.
Details
| Mana cost | {2}{G} |
|---|---|
| Type | Instant |
| Rarity | Uncommon |
| Set | Alchemy Horizons: Baldur's Gate (HBG) |
| Collector number | 202 |
| Artist | Olivier Bernard |
| Released | 2022-07-07 |
Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Legal |
| Timeless | Legal |
| Gladiator | Legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Pauper | Not legal |
| Vintage | Legal |
| Penny Dreadful | Not legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Standard Brawl | Not legal |
| Brawl | Legal |
| Competitive Brawl | Legal |
| Alchemy | Not legal |
| Pauper Commander | Not legal |
| Duel Commander | Legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Not legal |
| TLR | Legal |
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Rulings
- July 23, 2021 — If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.
- July 23, 2021 — If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.
Other printings of Choose Your Weapon
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More cards from Alchemy Horizons: Baldur's Gate
Other cards in Alchemy Horizons: Baldur's Gate on MTGBrew:
