Collective Inferno (ECL #363)

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Collective Inferno — Lorwyn Eclipsed

Collective Inferno is a rare printing from Lorwyn Eclipsed (ECL #363), a Enchantment. Illustrated by Jason A. Engle.

Card text

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

As this enchantment enters, choose a creature type.

Double all damage that sources you control of the chosen type would deal.

Details

Mana cost {3}{R}{R}
Type Enchantment
Rarity Rare
Set Lorwyn Eclipsed (ECL)
Collector number 363
Artist Jason A. Engle
Released 2026-01-23

Current price

As of 2026-10-19, Scryfall listed this printing at non-foil $2.08, foil $1.93 (USD). Prices change constantly, so check the live price before buying.

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Legality

Standard Legal
Future Standard Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Legal
Brawl Legal
Competitive Brawl Legal
Alchemy Legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Not legal

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Rulings

  • November 17, 2025 — If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
  • November 17, 2025 — If another effect (or effects) modifies how much damage a source you control of the chosen type would deal (for example, by preventing some of that damage), the player being dealt damage or the controller of the permanent being dealt damage chooses the order in which any such effects, including the effect of Collective Inferno's last ability, apply. If all of the damage is prevented before the effect of Collective Inferno's last ability would apply, its effect no longer applies.
  • November 17, 2025 — Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
  • November 17, 2025 — The damage is dealt by the same source as the original source of damage. The doubled damage isn't dealt by Collective Inferno unless (in a very unusual case) it was the original source of damage.
  • November 17, 2025 — If damage dealt is being divided or assigned among multiple permanents or players, that damage is divided or assigned before any effects modify how much damage would be dealt. For example, say you control Collective Inferno and you attack an opponent with a 5/5 creature of the chosen type with trample and haste. If it's blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. Those amounts are then doubled to 4 and 6, respectively.
  • November 17, 2025 — You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
  • November 17, 2025 — When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.

Other printings of Collective Inferno

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