Commence the Endgame (WAR #45)

Commence the Endgame is a rare printing from War of the Spark (WAR #45), a Instant. Illustrated by Noah Bradley.
Card text
This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
"Even gods shall kneel."
—Nicol Bolas
Details
| Mana cost | {4}{U}{U} |
|---|---|
| Type | Instant |
| Rarity | Rare |
| Set | War of the Spark (WAR) |
| Collector number | 45 |
| Artist | Noah Bradley |
| Released | 2019-05-03 |
Current price
As of 2026-10-19, Scryfall listed this printing at non-foil $0.35, foil $0.69 (USD). Prices change constantly, so check the live price before buying.
Buy Commence the Endgame on TCGplayer
Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Legal |
| Timeless | Legal |
| Gladiator | Legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Pauper | Not legal |
| Vintage | Legal |
| Penny Dreadful | Legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Standard Brawl | Not legal |
| Brawl | Legal |
| Competitive Brawl | Legal |
| Alchemy | Not legal |
| Pauper Commander | Not legal |
| Duel Commander | Legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Not legal |
| TLR | Not legal |
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Rulings
- May 3, 2019 — A spell or ability that counters spells can still target Commence the Endgame. When that spell or ability resolves, Commence the Endgame won't be countered, but any additional effects of that spell or ability will still happen.
- May 3, 2019 — You draw two cards and amass X all while Commence the Endgame is resolving. Nothing can happen between the two, and no player may choose to take actions.
- June 16, 2023 — Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
- June 16, 2023 — In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
- June 16, 2023 — If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
- June 16, 2023 — Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
- June 16, 2023 — To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.
- June 16, 2023 — Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
Other printings of Commence the Endgame
Every MTGBrew page for another printing of Commence the Endgame:
More cards from War of the Spark
Other cards in War of the Spark on MTGBrew:
