Decommission (AER #16)

Decommission — Aether Revolt

Decommission is a common printing from Aether Revolt (AER #16), a Instant. Illustrated by Josh Hass.

Card text

Destroy target artifact or enchantment.

Revolt — If a permanent left the battlefield under your control this turn, you gain 3 life.

"A key weakness in the design is its vulnerability to repeated, forceful blows."

Details

Mana cost {2}{W}
Type Instant
Rarity Common
Set Aether Revolt (AER)
Collector number 16
Artist Josh Hass
Released 2017-01-20

Current price

As of 2026-10-19, Scryfall listed this printing at non-foil $0.06, foil $0.10 (USD). Prices change constantly, so check the live price before buying.

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Legality

Standard Not legal
Future Standard Not legal
Historic Not legal
Timeless Not legal
Gladiator Not legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Legal
Vintage Legal
Penny Dreadful Not legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Not legal
Competitive Brawl Not legal
Alchemy Not legal
Pauper Commander Legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Legal

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Rulings

  • February 9, 2017 — If Decommission destroys a permanent you control, it will enable its own revolt ability and you'll gain 3 life.
  • February 9, 2017 — If the target artifact or enchantment becomes an illegal target, Decommission doesn't resolve and none of its effects happen. You won't gain life.
  • February 9, 2017 — Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
  • February 9, 2017 — Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
  • February 9, 2017 — Tokens that leave the battlefield will satisfy a revolt ability.
  • February 9, 2017 — Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.