Domineering Will (CLB #719)

Domineering Will — Commander Legends: Battle for Baldur's Gate

Domineering Will is a rare printing from Commander Legends: Battle for Baldur's Gate (CLB #719), a Instant. Illustrated by Mike Sass.

Card text

Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.

Details

Mana cost {3}{U}
Type Instant
Rarity Rare
Set Commander Legends: Battle for Baldur's Gate (CLB)
Collector number 719
Artist Mike Sass
Released 2022-06-10

Current price

As of 2026-10-19, Scryfall listed this printing at non-foil $0.77 (USD). Prices change constantly, so check the live price before buying.

Buy Domineering Will on TCGplayer

Legality

Standard Not legal
Future Standard Not legal
Historic Not legal
Timeless Not legal
Gladiator Not legal
Pioneer Not legal
Modern Not legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Not legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Not legal
Competitive Brawl Not legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Not legal

Keep exploring

Search the MTGBrew card database for more cards, or build a deck with the AI Deck Builder.

View this card on Scryfall

Rulings

  • November 7, 2014 — The controller of the creatures still chooses which attacking creature each of the three target creatures blocks.
  • November 7, 2014 — Each of those creatures blocks only if it's able to do so as the declare blockers step begins. If, at that time, one of the creatures is tapped, is affected by a spell or ability that says it can't block, or no creatures are attacking that creature's controller or a planeswalker controlled by that player, then it doesn't block. If there's a cost associated with having the creature block, the player isn't forced to pay that cost, so it doesn't block in that case either.
  • November 7, 2014 — Notably, Domineering Will doesn't give any of the target creatures haste. Unless they have haste due to some other means, they won't be able to attack that turn.