Dreadhorde Invasion (CMM #866)

Dreadhorde Invasion is a rare printing from Commander Masters (CMM #866), a Enchantment. Illustrated by Stanton Feng.
Card text
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Details
| Mana cost | {1}{B} |
|---|---|
| Type | Enchantment |
| Rarity | Rare |
| Set | Commander Masters (CMM) |
| Collector number | 866 |
| Artist | Stanton Feng |
| Released | 2023-08-04 |
Current price
As of 2026-10-19, Scryfall listed this printing at non-foil $1.26 (USD). Prices change constantly, so check the live price before buying.
Buy Dreadhorde Invasion on TCGplayer
Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Legal |
| Timeless | Legal |
| Gladiator | Legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Pauper | Not legal |
| Vintage | Legal |
| Penny Dreadful | Legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Standard Brawl | Not legal |
| Brawl | Legal |
| Competitive Brawl | Legal |
| Alchemy | Not legal |
| Pauper Commander | Not legal |
| Duel Commander | Legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Not legal |
| TLR | Legal |
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Rulings
- May 3, 2019 — If the token's power changes later in the turn after it has attacked, including while Dreadhorde Invasion's second ability is on the stack, it won't cause the token to gain or lose lifelink.
- May 3, 2019 — The power of the Zombie token is checked only immediately after it attacks. Any other abilities that trigger when creatures you control attack won't have resolved yet.
- June 16, 2023 — Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.
- June 16, 2023 — Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
- June 16, 2023 — Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
- June 16, 2023 — Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
- June 16, 2023 — In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
- June 16, 2023 — To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.
- June 16, 2023 — If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
Other printings of Dreadhorde Invasion
Every MTGBrew page for another printing of Dreadhorde Invasion:
- Dreadhorde Invasion (DRC #91)
- Dreadhorde Invasion (FRC #48)
- Dreadhorde Invasion (MIC #114)
- Dreadhorde Invasion (PWAR #86p)
- Dreadhorde Invasion (PWAR #86s)
- Dreadhorde Invasion (WAR #86)
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