Angel’s Grace (TSP #3)

Angel's Grace — Time Spiral

Angel's Grace is a rare printing from Time Spiral (TSP #3), a Instant. Illustrated by Mark Zug.

Card text

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Details

Mana cost {W}
Type Instant
Rarity Rare
Set Time Spiral (TSP)
Collector number 3
Artist Mark Zug
Released 2006-10-06

Current price

As of 2026-10-18, Scryfall listed this printing at non-foil $7.47, foil $49.77 (USD). Prices change constantly, so check the live price before buying.

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Legality

Standard Not legal
Future Standard Not legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Not legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Legal
Competitive Brawl Legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Legal
TLR Legal

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Rulings

  • March 19, 2021 — If you have less than 1 life, damage dealt to you reduces your life total further below 0 (as normal).
  • March 19, 2021 — Casting a spell with split second won't affect spells and abilities that are already on the stack.
  • March 19, 2021 — In a Commander game, combat damage you're dealt by a commander is still tracked, even if it doesn't change your life total.
  • March 19, 2021 — Angel's Grace doesn't prevent damage. It only changes the result of damage dealt to you. For example, a 5/5 creature with lifelink that deals damage to you will still cause its controller to gain 5 life, even if that damage reduces your life total from 3 to 1.
  • March 19, 2021 — Angel's Grace doesn't stop loss of life from effects that say that you lose life.
  • March 19, 2021 — Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • March 19, 2021 — Players may turn face-down creatures face up while a spell with split second is on the stack.
  • March 19, 2021 — Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • March 19, 2021 — You can't pay more life than you have, even if you won't lose the game.
  • March 19, 2021 — If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
  • March 19, 2021 — After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.