Freestrider Lookout (POTJ #163s)

Freestrider Lookout — Outlaws of Thunder Junction Promos

Freestrider Lookout is a rare printing from Outlaws of Thunder Junction Promos (POTJ #163s), a Creature — Human Rogue. Illustrated by Matt Zeilinger.

Card text

Reach

Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Details

Mana cost {2}{G}
Type Creature — Human Rogue
Power / Toughness 3 / 3
Rarity Rare
Set Outlaws of Thunder Junction Promos (POTJ)
Collector number 163s
Artist Matt Zeilinger
Released 2024-04-19

Current price

As of 2026-10-19, Scryfall listed this printing at foil $1.04 (USD). Prices change constantly, so check the live price before buying.

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Legality

Standard Legal
Future Standard Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Legal
Brawl Legal
Competitive Brawl Legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Legal

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Rulings

  • April 12, 2024 — A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent’s graveyard.
  • April 12, 2024 — The spell or ability that constituted a crime doesn’t have to have resolved yet or at all. As soon as you’re finished casting the spell, activating the ability, or putting the triggered ability on the stack, you’ve committed a crime.
  • April 12, 2024 — For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they’ll both resolve before the spell that caused them to trigger.
  • April 12, 2024 — A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn’t constitute committing multiple crimes.
  • April 12, 2024 — Changing the target or targets of a spell or ability won’t affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.