Gluttonous Slug (MH1 #93)

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Gluttonous Slug — Modern Horizons

Gluttonous Slug is a common printing from Modern Horizons (MH1 #93), a Creature — Slug Horror. Illustrated by Greg Staples.

Card text

Menace

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

No amount of salt will save you.

Details

Mana cost {1}{B}
Type Creature — Slug Horror
Rarity Common
Set Modern Horizons (MH1)
Collector number 93
Artist Greg Staples
Released 2019-06-14

Current price

As of 2026-10-19, Scryfall listed this printing at non-foil $0.17, foil $0.23 (USD). Prices change constantly, so check the live price before buying.

Buy Gluttonous Slug on TCGplayer

Legality

Standard Not legal
Future Standard Not legal
Historic Not legal
Timeless Not legal
Gladiator Not legal
Pioneer Not legal
Modern Legal
Legacy Legal
Pauper Legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Not legal
Competitive Brawl Not legal
Alchemy Not legal
Pauper Commander Legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Legal

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Rulings

  • June 14, 2019 — When comparing the characteristics of the two creatures for evolve, you always compare power to power and toughness to toughness.
  • June 14, 2019 — Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither characteristic of the new creature is greater, evolve won’t trigger at all.
  • June 14, 2019 — If evolve triggers, the comparison will happen again when the ability tries to resolve. If neither characteristic of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve resolves, use its last known power and toughness to determine whether the creature with evolve gets a +1/+1 counter.
  • June 14, 2019 — If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the comparison will take place each time one of those abilities tries to resolve. For example, if you control a 0/3 creature with evolve and two 1/1 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

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