Illusory Gains (DTK #59)
Pin it
Save this to Pinterest

Illusory Gains is a rare printing from Dragons of Tarkir (DTK #59), a Enchantment — Aura. Illustrated by Kev Walker.
Card text
Enchant creature
You control enchanted creature.
Whenever a creature an opponent controls enters, attach this Aura to that creature.
Details
| Mana cost | {3}{U}{U} |
|---|---|
| Type | Enchantment — Aura |
| Rarity | Rare |
| Set | Dragons of Tarkir (DTK) |
| Collector number | 59 |
| Artist | Kev Walker |
| Released | 2015-03-27 |
Current price
As of 2026-10-19, Scryfall listed this printing at non-foil $0.18, foil $0.55 (USD). Prices change constantly, so check the live price before buying.
Buy Illusory Gains on TCGplayer
Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Not legal |
| Timeless | Not legal |
| Gladiator | Not legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Pauper | Not legal |
| Vintage | Legal |
| Penny Dreadful | Legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Standard Brawl | Not legal |
| Brawl | Not legal |
| Competitive Brawl | Not legal |
| Alchemy | Not legal |
| Pauper Commander | Not legal |
| Duel Commander | Legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Not legal |
| TLR | Not legal |
Keep exploring
Search the MTGBrew card database for more cards, or build a deck with the AI Deck Builder.
Rulings
- February 25, 2015 — Illusory Gains's last ability is mandatory. You can't choose to have Illusory Gains not move.
- February 25, 2015 — If Illusory Gains can't legally enchant the creature that enters the battlefield (perhaps because it has protection from blue), it remains where it is. You retain control of the creature it's currently enchanting.
- February 25, 2015 — The last ability of Illusory Gains doesn't target the new creature. It will become attached to that creature even if that creature has hexproof or shroud.
- February 25, 2015 — If multiple creatures enter the battlefield under an opponent's control at the same time, Illusory Gains will trigger for each of them. You may put these abilities on the stack in any order. As each resolves, you'll briefly gain control of the associated creature. The last one to resolve determines which one you'll ultimately control.
More cards from Dragons of Tarkir
Other cards in Dragons of Tarkir on MTGBrew:
