Malakir Familiar (JMP #253)

Malakir Familiar is a uncommon printing from Jumpstart (JMP #253), a Creature — Bat. Illustrated by Alejandro Mirabal.
Card text
Flying, deathtouch
Whenever you gain life, this creature gets +1/+1 until end of turn.
"They are deadly, and they are loyal. We can spare them a little blood."
—Harak, Malakir bloodwitch
Details
| Mana cost | {2}{B} |
|---|---|
| Type | Creature — Bat |
| Power / Toughness | 2 / 1 |
| Rarity | Uncommon |
| Set | Jumpstart (JMP) |
| Collector number | 253 |
| Artist | Alejandro Mirabal |
| Released | 2020-07-17 |
Current price
As of 2026-10-19, Scryfall listed this printing at non-foil $0.30 (USD). Prices change constantly, so check the live price before buying.
Buy Malakir Familiar on TCGplayer
Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Legal |
| Timeless | Legal |
| Gladiator | Legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Pauper | Not legal |
| Vintage | Legal |
| Penny Dreadful | Not legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Standard Brawl | Not legal |
| Brawl | Legal |
| Competitive Brawl | Legal |
| Alchemy | Not legal |
| Pauper Commander | Not legal |
| Duel Commander | Legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Not legal |
| TLR | Legal |
Keep exploring
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Rulings
- August 25, 2015 — The ability triggers just once for each life-gaining event, whether it’s 1 life from Drana’s Emissary or 7 life from Nissa’s Renewal.
- August 25, 2015 — A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
- August 25, 2015 — In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase.
