Sentinel’s Eyes (SOC #168)

Sentinel's Eyes is a common printing from Secrets of Strixhaven Commander (SOC #168), a Enchantment — Aura. Illustrated by Wisnu Tan.
Card text
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Details
| Mana cost | {W} |
|---|---|
| Type | Enchantment — Aura |
| Rarity | Common |
| Set | Secrets of Strixhaven Commander (SOC) |
| Collector number | 168 |
| Artist | Wisnu Tan |
| Released | 2026-04-24 |
Current price
As of 2026-10-19, Scryfall listed this printing at non-foil $0.33 (USD). Prices change constantly, so check the live price before buying.
Buy Sentinel's Eyes on TCGplayer
Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Legal |
| Timeless | Legal |
| Gladiator | Legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Pauper | Legal |
| Vintage | Legal |
| Penny Dreadful | Not legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Standard Brawl | Not legal |
| Brawl | Legal |
| Competitive Brawl | Legal |
| Alchemy | Not legal |
| Pauper Commander | Legal |
| Duel Commander | Legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Not legal |
| TLR | Legal |
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Rulings
- January 24, 2020 — If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
- January 24, 2020 — Escape's permission doesn't change when you may cast the spell from your graveyard.
- January 24, 2020 — If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
- January 24, 2020 — If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
- January 24, 2020 — After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
- January 24, 2020 — Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
- January 24, 2020 — To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
