Fiery Justice (2X2 #212)

Fiery Justice — Double Masters 2022

Fiery Justice is a rare printing from Double Masters 2022 (2X2 #212), a Sorcery. Illustrated by Mathias Kollros.

Card text

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king.

Details

Mana cost {R}{G}{W}
Type Sorcery
Rarity Rare
Set Double Masters 2022 (2X2)
Collector number 212
Artist Mathias Kollros
Released 2022-07-08

Current price

As of 2026-10-19, Scryfall listed this printing at non-foil $0.24, foil $0.14 (USD). Prices change constantly, so check the live price before buying.

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Legality

Standard Not legal
Future Standard Not legal
Historic Not legal
Timeless Not legal
Gladiator Not legal
Pioneer Not legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Not legal
Competitive Brawl Not legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Legal
PrEDH Legal
TLR Legal

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Rulings

  • March 14, 2017 — You choose how many targets Fiery Justice has and how the damage is divided as you cast it. Each target for its damage-dealing effect must receive at least 1 damage.
  • March 14, 2017 — If some (but not all) of the targets become illegal, the original division of damage still applies, but no damage is dealt to illegal targets. If all targets become illegal, including the target opponent for the life-gaining effect, Fiery Justice doesn't resolve. If each target for the damage-dealing effect becomes illegal while the target for the life-gaining effect remains legal, that player gains 5 life even though no damage is dealt.
  • March 14, 2017 — The target opponent for the life-gaining effect may also be a target for the damage-dealing effect. If this happens and the damage brings that player's life total to 0 or less, the life-gaining effect will raise their life total above 0 again before the player would lose the game.