Makindi Patrol (BFZ #39)

Makindi Patrol is a common printing from Battle for Zendikar (BFZ #39), a Creature — Human Knight Ally. Illustrated by David Palumbo.
Card text
Rally — Whenever this creature or another Ally you control enters, creatures you control gain vigilance until end of turn.
Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.
Details
| Mana cost | {2}{W} |
|---|---|
| Type | Creature — Human Knight Ally |
| Power / Toughness | 2 / 3 |
| Rarity | Common |
| Set | Battle for Zendikar (BFZ) |
| Collector number | 39 |
| Artist | David Palumbo |
| Released | 2015-10-02 |
Current price
As of 2026-10-19, Scryfall listed this printing at non-foil $0.16, foil $0.41 (USD). Prices change constantly, so check the live price before buying.
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Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Not legal |
| Timeless | Not legal |
| Gladiator | Not legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Pauper | Legal |
| Vintage | Legal |
| Penny Dreadful | Legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Standard Brawl | Not legal |
| Brawl | Not legal |
| Competitive Brawl | Not legal |
| Alchemy | Not legal |
| Pauper Commander | Legal |
| Duel Commander | Legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Not legal |
| TLR | Legal |
Keep exploring
Search the MTGBrew card database for more cards, or build a deck with the AI Deck Builder.
Rulings
- August 25, 2015 — Vigilance matters only as attackers are declared. Giving a creature vigilance after that point won’t untap it, even if it’s attacking.
- August 25, 2015 — When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
- August 25, 2015 — If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
