Reap Intellect (DGM #95)

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Reap Intellect — Dragon's Maze

Reap Intellect is a mythic printing from Dragon's Maze (DGM #95), a Sorcery. Illustrated by Steven Belledin.

Card text

Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.

Details

Mana cost {X}{2}{U}{B}
Type Sorcery
Rarity Mythic
Set Dragon's Maze (DGM)
Collector number 95
Artist Steven Belledin
Released 2013-05-03

Current price

As of 2026-10-19, Scryfall listed this printing at non-foil $0.29, foil $0.39 (USD). Prices change constantly, so check the live price before buying.

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Legality

Standard Not legal
Future Standard Not legal
Historic Not legal
Timeless Not legal
Gladiator Not legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Not legal
Competitive Brawl Not legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Not legal

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View this card on Scryfall

Rulings

  • April 15, 2013 — Once Reap Intellect begins to resolve, no player can cast spells or activate abilities until it has completely resolved. For example, the opponent can’t cast any cards that would be exiled after their hand is revealed.
  • April 15, 2013 — You can choose to leave cards with those names in the zone they are in. You don’t have to exile them.
  • April 15, 2013 — If you don’t exile any cards from the player’s hand, you don’t search that player’s library.

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