Reverse Engineer (F17 #7)

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Reverse Engineer — Friday Night Magic 2017

Reverse Engineer is a rare printing from Friday Night Magic 2017 (F17 #7), a Sorcery. Illustrated by Jason Kang.

Card text

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Draw three cards.

The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence.

Details

Mana cost {3}{U}{U}
Type Sorcery
Rarity Rare
Set Friday Night Magic 2017 (F17)
Collector number 7
Artist Jason Kang
Released 2017-01-01

Current price

As of 2026-10-19, Scryfall listed this printing at foil $0.41 (USD). Prices change constantly, so check the live price before buying.

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Legality

Standard Not legal
Future Standard Not legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Legal
Competitive Brawl Legal
Alchemy Not legal
Pauper Commander Legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Not legal

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Rulings

  • July 13, 2018 — Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.
  • July 13, 2018 — When using improvise to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell's total cost. Then you can tap artifacts you control to help pay that cost. For example, if you cast Saheeli's Directive and choose X to be 3, the total cost is {3}{R}{R}{R}. If you tap two artifacts, you'll have to pay {1}{R}{R}{R}.
  • July 13, 2018 — Improvise doesn't change a spell's mana cost or mana value.
  • July 13, 2018 — When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.
  • July 13, 2018 — Improvise can't pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell's total cost.
  • July 13, 2018 — Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says “Counter target spell unless its controller pays {3}.”
  • July 13, 2018 — If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.
  • July 13, 2018 — Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.

Other printings of Reverse Engineer

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More cards from Friday Night Magic 2017

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