Dinrova Horror (GK1 #14)

Dinrova Horror is a uncommon printing from GRN Guild Kit (GK1 #14), a Creature — Horror. Illustrated by Johann Bodin.
Card text
When this creature enters, return target permanent to its owner's hand, then that player discards a card.
"Welcome to the Dimir Public Offices. Not responsible for death or loss of property. Basement off-limits."
—Sign outside Dinrova Building
Details
| Mana cost | {4}{U}{B} |
|---|---|
| Type | Creature — Horror |
| Power / Toughness | 4 / 4 |
| Rarity | Uncommon |
| Set | GRN Guild Kit (GK1) |
| Collector number | 14 |
| Artist | Johann Bodin |
| Released | 2018-11-02 |
Current price
As of 2026-10-19, Scryfall listed this printing at non-foil $0.31 (USD). Prices change constantly, so check the live price before buying.
Buy Dinrova Horror on TCGplayer
Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Legal |
| Timeless | Legal |
| Gladiator | Legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Pauper | Legal |
| Vintage | Legal |
| Penny Dreadful | Legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Standard Brawl | Not legal |
| Brawl | Legal |
| Competitive Brawl | Legal |
| Alchemy | Not legal |
| Pauper Commander | Legal |
| Duel Commander | Legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Not legal |
| TLR | Not legal |
Keep exploring
Search the MTGBrew card database for more cards, or build a deck with the AI Deck Builder.
Rulings
- March 14, 2017 — If the target permanent is an illegal target when Dinrova Horror’s ability tries to resolve, the ability won’t resolve and none of its effects will happen. No player will discard a card.
- March 14, 2017 — If a player has no cards in their hand and Dinrova Horror returns a card to that player’s hand, the player must discard that card. They won’t have the opportunity to cast that card (or do anything else with it) before discarding it.
- March 14, 2017 — A token permanent returned to a player’s hand isn’t a card and can’t be discarded. It will cease to exist when state-based actions are performed after the ability finishes resolving.
