Diluvian Primordial (GN3 #26)

Diluvian Primordial — Game Night: Free-for-All

Diluvian Primordial is a rare printing from Game Night: Free-for-All (GN3 #26), a Creature — Avatar. Illustrated by Stephan Martiniere.

Card text

Flying

When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.

Details

Mana cost {5}{U}{U}
Type Creature — Avatar
Power / Toughness 5 / 5
Rarity Rare
Set Game Night: Free-for-All (GN3)
Collector number 26
Artist Stephan Martiniere
Released 2022-10-14

Current price

As of 2026-10-19, Scryfall listed this printing at non-foil $0.86 (USD). Prices change constantly, so check the live price before buying.

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Legality

Standard Not legal
Future Standard Not legal
Historic Not legal
Timeless Not legal
Gladiator Not legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Not legal
Competitive Brawl Not legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Not legal

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Rulings

  • January 24, 2013 — You can choose a number of targets up to the number of opponents you have, one target per opponent.
  • January 24, 2013 — You cast the cards one at a time, choosing modes, targets and so on. The last card you cast will be the first one to resolve.
  • January 24, 2013 — When casting an instant or sorcery card this way, ignore timing restrictions based on the card's type. Other timing restrictions, such as "Cast [this card] only during combat," must be followed.
  • January 24, 2013 — If you can't cast one of the target instant or sorcery cards, perhaps because there are no legal targets available, or if you choose not to cast one, it will remain in its owner's graveyard.
  • January 24, 2013 — If you cast a card "without paying its mana cost," you can't pay alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.
  • January 24, 2013 — If a card has {X} in its mana cost, you must choose 0 as its value.
  • January 24, 2013 — If an instant or sorcery card you cast this way is countered, it will still be exiled.
  • January 24, 2013 — If you cast an instant or sorcery spell with cipher this way, you may exile the card encoded on a creature you control. If you can't, or if you choose not to, the card will end up exiled but not encoded on a creature.
  • January 24, 2013 — If an instant or sorcery card you cast this way goes to a zone other than exile or a graveyard, perhaps because one of its abilities says to put it into its owner's hand, it won't be exiled. This is true even if the card would be put into a graveyard later that turn.