Bomat Bazaar Barge (KLD #198)

Bomat Bazaar Barge — Kaladesh

Bomat Bazaar Barge is a uncommon printing from Kaladesh (KLD #198), a Artifact — Vehicle. Illustrated by Christine Choi.

Card text

When this Vehicle enters, draw a card.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Details

Mana cost {4}
Type Artifact — Vehicle
Power / Toughness 5 / 5
Rarity Uncommon
Set Kaladesh (KLD)
Collector number 198
Artist Christine Choi
Released 2016-09-30

Current price

As of 2026-10-19, Scryfall listed this printing at non-foil $0.23, foil $0.55 (USD). Prices change constantly, so check the live price before buying.

Buy Bomat Bazaar Barge on TCGplayer

Legality

Standard Not legal
Future Standard Not legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Not legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Legal
Competitive Brawl Legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Not legal

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Rulings

  • September 29, 2017 — Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
  • September 29, 2017 — If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
  • September 29, 2017 — Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
  • September 29, 2017 — Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
  • September 29, 2017 — Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
  • September 29, 2017 — You may tap more creatures than necessary to activate a crew ability.
  • September 29, 2017 — Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
  • September 29, 2017 — Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
  • September 29, 2017 — You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
  • September 29, 2017 — For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
  • September 29, 2017 — When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
  • September 29, 2017 — If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.