Animist’s Might (MAT #120)

Animist's Might — March of the Machine: The Aftermath

Animist's Might is a uncommon printing from March of the Machine: The Aftermath (MAT #120), a Sorcery. Illustrated by John Tedrick.

Card text

This spell costs {2} less to cast if it targets a legendary creature you control.

Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.

The creature was unlike any Nissa had seen, but she dealt with it as she would any threat.

Details

Mana cost {2}{G}
Type Sorcery
Rarity Uncommon
Set March of the Machine: The Aftermath (MAT)
Collector number 120
Artist John Tedrick
Released 2023-05-12

Buy Animist's Might on TCGplayer

Legality

Standard Not legal
Future Standard Not legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Not legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Legal
Competitive Brawl Legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Legal

Keep exploring

Search the MTGBrew card database for more cards, or build a deck with the AI Deck Builder.

View this card on Scryfall