Voodoo Doll (ME3 #203)

Pin it Save this to Pinterest
Voodoo Doll — Masters Edition III

Voodoo Doll is a rare printing from Masters Edition III (ME3 #203), a Artifact. Illustrated by Sandra Everingham.

Card text

At the beginning of your upkeep, put a pin counter on this artifact.

At the beginning of your end step, if this artifact is untapped, destroy this artifact and it deals damage to you equal to the number of pin counters on it.

{X}{X}, {T}: This artifact deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on this artifact.

Details

Mana cost {6}
Type Artifact
Rarity Rare
Set Masters Edition III (ME3)
Collector number 203
Artist Sandra Everingham
Released 2009-09-07

Buy Voodoo Doll on TCGplayer

Legality

Standard Not legal
Future Standard Not legal
Historic Not legal
Timeless Not legal
Gladiator Not legal
Pioneer Not legal
Modern Not legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Not legal
Competitive Brawl Not legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Legal
PrEDH Legal
TLR Not legal

Keep exploring

Search the MTGBrew card database for more cards, or build a deck with the AI Deck Builder.

View this card on Scryfall

Rulings

  • October 1, 2009 — Voodoo Doll's second ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless Voodoo Doll is untapped, and (2) the ability will do nothing if Voodoo Doll is tapped by the time it resolves. If Voodoo Doll is no longer on the battlefield as the ability resolves, its last existence on the battlefield is checked to see if it was tapped or untapped.
  • October 1, 2009 — Each X in the cost of Voodoo Doll's third ability is the number of pin counters on Voodoo Doll at the time you activate the ability. The X in the ability's effect is the number of pin counters on Voodoo Doll at the time it resolves, which may not be the same number (if a spell or ability put counters on it or removed counters from it in the meantime). If Voodoo Doll is no longer on the battlefield as the ability resolves, its last existence on the battlefield is checked to see how many pin counters were on it.
  • January 1, 2011 — Voodoo Doll's second ability causes it to be destroyed regardless of whether it actually deals damage to you or not. Voodoo Doll is destroyed even if all the damage is prevented or redirected.

Other printings of Voodoo Doll

Every MTGBrew page for another printing of Voodoo Doll:

More cards from Masters Edition III

Other cards in Masters Edition III on MTGBrew: