Rogue Class (PAFR #230p)

Rogue Class is a rare printing from Adventures in the Forgotten Realms Promos (PAFR #230p), a Enchantment — Class. Illustrated by Véronique Meignaud.
Card text
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
{1}{U}{B}: Level 2
Creatures you control have menace.
{2}{U}{B}: Level 3
You may play cards exiled with this Class, and you may spend mana as though it were mana of any color to cast those spells.
Details
| Mana cost | {U}{B} |
|---|---|
| Type | Enchantment — Class |
| Rarity | Rare |
| Set | Adventures in the Forgotten Realms Promos (PAFR) |
| Collector number | 230p |
| Artist | Véronique Meignaud |
| Released | 2021-07-23 |
Current price
As of 2026-10-19, Scryfall listed this printing at non-foil $3.87, foil $5.00 (USD). Prices change constantly, so check the live price before buying.
Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Legal |
| Timeless | Legal |
| Gladiator | Legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Pauper | Not legal |
| Vintage | Legal |
| Penny Dreadful | Legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Standard Brawl | Not legal |
| Brawl | Legal |
| Competitive Brawl | Legal |
| Alchemy | Not legal |
| Pauper Commander | Not legal |
| Duel Commander | Legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Not legal |
| TLR | Legal |
Keep exploring
Search the MTGBrew card database for more cards, or build a deck with the AI Deck Builder.
Rulings
- July 23, 2021 — If you have more than one Rogue Class on the battlefield, they each track exiled cards individually.
- July 23, 2021 — Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
- July 23, 2021 — Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
- July 23, 2021 — Gaining a level won't remove abilities that a Class had at a previous level.
- July 23, 2021 — Gaining a level is a normal activated ability. It uses the stack and can be responded to.
- July 23, 2021 — You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
- July 23, 2021 — You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
- July 23, 2021 — Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
