Giant Killer // Chop Down (PELD #14s)

Giant Killer // Chop Down — Throne of Eldraine Promos

Giant Killer // Chop Down is a rare printing from Throne of Eldraine Promos (PELD #14s), a Creature — Human Peasant // Instant — Adventure. Illustrated by Jesper Ejsing.

Card text

Giant Killer

Creature — Human Peasant

{1}{W}, {T}: Tap target creature.

Chop Down

Instant — Adventure

Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)

"What size advantage? They never even see me coming."

Details

Mana cost {W} // {2}{W}
Type Creature — Human Peasant // Instant — Adventure
Power / Toughness 1 / 2
Rarity Rare
Set Throne of Eldraine Promos (PELD)
Collector number 14s
Artist Jesper Ejsing
Released 2019-10-04

Current price

As of 2026-10-19, Scryfall listed this printing at foil $1.00 (USD). Prices change constantly, so check the live price before buying.

Buy Giant Killer // Chop Down on TCGplayer

Legality

Standard Not legal
Future Standard Not legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Legal
Competitive Brawl Legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Legal

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Rulings

  • October 4, 2019 — An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
  • October 4, 2019 — When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
  • October 4, 2019 — If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
  • October 4, 2019 — If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
  • October 4, 2019 — If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
  • October 4, 2019 — You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.
  • October 4, 2019 — If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
  • October 4, 2019 — If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
  • October 4, 2019 — If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
  • October 4, 2019 — Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.