Zenos yae Galvus // Shinryu, Transcendent Rival (PFIN #127s)

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Zenos yae Galvus // Shinryu, Transcendent Rival — Final Fantasy Promos

Zenos yae Galvus // Shinryu, Transcendent Rival is a rare printing from Final Fantasy Promos (PFIN #127s), a Legendary Creature — Human Noble Warrior // Legendary Creature — Dragon. Illustrated by Alexander Mokhov.

Card text

Zenos yae Galvus

Legendary Creature — Human Noble Warrior

My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.

When the chosen creature leaves the battlefield, transform Zenos yae Galvus.

Shinryu, Transcendent Rival

Legendary Creature — Dragon

Flying

As this creature transforms into Shinryu, choose an opponent.

Burning Chains — When the chosen player loses the game, you win the game.

Details

Type Legendary Creature — Human Noble Warrior // Legendary Creature — Dragon
Rarity Rare
Set Final Fantasy Promos (PFIN)
Collector number 127s
Artist Alexander Mokhov
Released 2025-06-13

Current price

As of 2026-10-20, Scryfall listed this printing at foil $9.37 (USD). Prices change constantly, so check the live price before buying.

Buy Zenos yae Galvus // Shinryu, Transcendent Rival on TCGplayer

Legality

Standard Legal
Future Standard Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Legal
Brawl Legal
Competitive Brawl Legal
Alchemy Legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Not legal

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Rulings

  • June 6, 2025 — In the case where you can't choose a creature an opponent controls for Zenos's first ability (probably because your opponents control no creatures), other creatures will still get -2/-2 until end of turn when Zenos's first ability resolves.
  • June 6, 2025 — If this card somehow enters the battlefield with its back face up, it didn't transform, so you won't choose an opponent.
  • June 6, 2025 — The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.
  • June 6, 2025 — Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
  • June 6, 2025 — If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.
  • June 6, 2025 — The back face of a nonmodal double-faced card usually has a color indicator that defines its color.
  • June 6, 2025 — A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.
  • June 6, 2025 — Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
  • June 6, 2025 — A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.
  • June 6, 2025 — In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

Other printings of Zenos yae Galvus // Shinryu, Transcendent Rival

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