Oketra’s Last Mercy (PHOU #18s)

Oketra's Last Mercy — Hour of Devastation Promos

Oketra's Last Mercy is a rare printing from Hour of Devastation Promos (PHOU #18s), a Sorcery. Illustrated by Howard Lyon.

Card text

Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.

To the end, all Oketra did was for others.

Details

Mana cost {1}{W}{W}
Type Sorcery
Rarity Rare
Set Hour of Devastation Promos (PHOU)
Collector number 18s
Artist Howard Lyon
Released 2017-07-14

Current price

As of 2026-10-19, Scryfall listed this printing at foil $1.49 (USD). Prices change constantly, so check the live price before buying.

Buy Oketra's Last Mercy on TCGplayer

Legality

Standard Not legal
Future Standard Not legal
Historic Not legal
Timeless Not legal
Gladiator Not legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Not legal
Competitive Brawl Not legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Legal

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Rulings

  • July 14, 2017 — For your life total to become your starting life total (normally 20), you gain or lose the appropriate amount of life. For example, if your life total is 4 when Oketra’s Last Mercy resolves, it will cause you to gain 16 life; alternatively, if your life total is 25 when it resolves, it will cause you to lose 5 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
  • July 14, 2017 — In a Two-Headed Giant game, Oketra’s Last Mercy causes the team’s life total to become the team’s starting life total (normally 30), but only you actually gain or lose life.
  • July 14, 2017 — No lands that you control will untap during your next untap step, even lands that aren’t tapped as this spell resolves. This includes lands that enter the battlefield after this spell resolves.
  • July 14, 2017 — If more than one spell says that lands you control don’t untap during your next untap step, the effects will all wear off during that untap step. You’ll untap lands you control during your untap step after that one.