Spectral Adversary (PMID #77p)

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Spectral Adversary — Innistrad: Midnight Hunt Promos

Spectral Adversary is a mythic printing from Innistrad: Midnight Hunt Promos (PMID #77p), a Creature — Spirit. Illustrated by Uriah Voth.

Card text

Flash

Flying

When this creature enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out.

Details

Mana cost {1}{U}
Type Creature — Spirit
Power / Toughness 2 / 1
Rarity Mythic
Set Innistrad: Midnight Hunt Promos (PMID)
Collector number 77p
Artist Uriah Voth
Released 2021-09-24

Current price

As of 2026-10-20, Scryfall listed this printing at non-foil $0.45, foil $1.23 (USD). Prices change constantly, so check the live price before buying.

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Legality

Standard Not legal
Future Standard Not legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Not legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Legal
Competitive Brawl Legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Legal

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View this card on Scryfall

Rulings

  • September 24, 2021 — After you pay the {1}{U} cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Spectral Adversary gets its +1/+1 counters and the target permanents phase out.
  • September 24, 2021 — If an opponent gains control of one of your permanents, that permanent phases out, and the duration of the control-change effect expires before it phases back in, that permanent phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.
  • September 24, 2021 — Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
  • September 24, 2021 — Choices made for permanents as they entered the battlefield are remembered when they phase in.
  • September 24, 2021 — Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
  • September 24, 2021 — Permanents that are phased out are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
  • September 24, 2021 — As a permanent phases out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that permanent does, and they'll phase in still attached to that permanent.
  • September 24, 2021 — An attacking or blocking creature that phases out is removed from combat.
  • September 24, 2021 — Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire. For example, phasing out Mind Flayer will cause the duration of its continuous effect ("for as long as you control Mind Flayer") to expire.

Other printings of Spectral Adversary

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