Selkie Hedge-Mage (PRM #32549)

Selkie Hedge-Mage is a uncommon printing from Magic Online Promos (PRM #32549), a Creature — Merfolk Wizard. Illustrated by Brandon Kitkouski.
Card text
When this creature enters, if you control two or more Forests, you may gain 3 life.
When this creature enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.
Details
| Mana cost | {2}{G/U} |
|---|---|
| Type | Creature — Merfolk Wizard |
| Power / Toughness | 2 / 2 |
| Rarity | Uncommon |
| Set | Magic Online Promos (PRM) |
| Collector number | 32549 |
| Artist | Brandon Kitkouski |
| Released | 2013-01-11 |
Buy Selkie Hedge-Mage on TCGplayer
Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Not legal |
| Timeless | Not legal |
| Gladiator | Not legal |
| Pioneer | Not legal |
| Modern | Legal |
| Legacy | Legal |
| Pauper | Not legal |
| Vintage | Legal |
| Penny Dreadful | Not legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Standard Brawl | Not legal |
| Brawl | Not legal |
| Competitive Brawl | Not legal |
| Alchemy | Not legal |
| Pauper Commander | Not legal |
| Duel Commander | Legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Legal |
| TLR | Legal |
Keep exploring
Search the MTGBrew card database for more cards, or build a deck with the AI Deck Builder.
Rulings
- August 1, 2008 — Each of the triggered abilities has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control two or more lands of the appropriate land type when the Hedge-Mage enters, and (2) the ability will do nothing if you don't control two or more lands of the appropriate land type by the time it resolves.
- August 1, 2008 — Both abilities trigger at the same time. You can put them on the stack in any order.
- August 1, 2008 — Each of the triggered abilities look at your lands individually. This means that if you only control two dual-lands of the appropriate types, both of the abilities will trigger.
- August 1, 2008 — Both abilities are optional; you choose whether to use them when they resolve. If an ability has a target, you must choose a target even if you don't plan to use the ability.
