Leader’s Talent (TMT #13)

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Leader's Talent — Teenage Mutant Ninja Turtles

Leader's Talent is a rare printing from Teenage Mutant Ninja Turtles (TMT #13), a Enchantment — Class. Illustrated by Manuel Castañón.

Card text

(Gain the next level as a sorcery to add its ability.)

Whenever you attack, put a +1/+1 counter on target attacking creature.

{2}{W}: Level 2

Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.

{3}{W}: Level 3

Whenever you cast a spell, put a +1/+1 counter on each creature you control.

Details

Mana cost {1}{W}
Type Enchantment — Class
Rarity Rare
Set Teenage Mutant Ninja Turtles (TMT)
Collector number 13
Artist Manuel Castañón
Released 2026-03-06

Current price

As of 2026-10-19, Scryfall listed this printing at non-foil $0.50, foil $0.80 (USD). Prices change constantly, so check the live price before buying.

Buy Leader's Talent on TCGplayer

Legality

Standard Legal
Future Standard Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Legal
Brawl Legal
Competitive Brawl Legal
Alchemy Legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Legal

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Rulings

  • January 27, 2026 — Class cards have multiple text box sections. Other than the top section, each section contains a class level bar that includes a cost and a level number. Each represents an activated ability with the listed cost that advances the Class to the level listed in that bar.
  • January 27, 2026 — An ability that advances a Class to a higher level is a normal activated ability. It uses the stack and can be responded to.
  • January 27, 2026 — Each Class starts at level 1 and has the abilities in the top section of its text box. Once a Class advances to level 2 or level 3, it has all of the abilities listed in the associated section of its text box as well.
  • January 27, 2026 — Leader's Talent's level 3 ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
  • January 27, 2026 — You can't activate an ability that advances a Class to a particular level if that Class is already that level or higher. For example, if a Class is already level 2, you can't activate the ability that advances it to level 2 again.
  • January 27, 2026 — Gaining a level won't remove abilities that a Class had at a previous level.
  • January 27, 2026 — There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

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