Optical Optimizer (UST #197)

Optical Optimizer is a uncommon printing from Unstable (UST #197), a Artifact — Contraption. Illustrated by Jason Felix.
Card text
Whenever you crank this Contraption, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: Draw a card."
Details
| Type | Artifact — Contraption |
|---|---|
| Rarity | Uncommon |
| Set | Unstable (UST) |
| Collector number | 197 |
| Artist | Jason Felix |
| Released | 2017-12-08 |
Current price
As of 2026-10-19, Scryfall listed this printing at non-foil $0.21, foil $5.25 (USD). Prices change constantly, so check the live price before buying.
Buy Optical Optimizer on TCGplayer
Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Not legal |
| Timeless | Not legal |
| Gladiator | Not legal |
| Pioneer | Not legal |
| Modern | Not legal |
| Legacy | Not legal |
| Pauper | Not legal |
| Vintage | Not legal |
| Penny Dreadful | Not legal |
| Commander | Not legal |
| Oathbreaker | Not legal |
| Standard Brawl | Not legal |
| Brawl | Not legal |
| Competitive Brawl | Not legal |
| Alchemy | Not legal |
| Pauper Commander | Not legal |
| Duel Commander | Not legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Not legal |
| TLR | Not legal |
Keep exploring
Search the MTGBrew card database for more cards, or build a deck with the AI Deck Builder.
Rulings
- January 19, 2018 — Contraptions are artifacts. Anything that interacts with artifacts will interact with Contraptions.
- January 19, 2018 — Contraptions aren't put into your main deck. They go into a separate deck called the Contraption deck.
- January 19, 2018 — In Constructed formats, a Contraption deck must have at least fifteen different Contraption cards and no more than one of each.
- January 19, 2018 — In Limited formats, a Contraption deck may include any number of Contraption cards in your card pool. You don't have to include every Contraption card you draft or open in sealed deck. In those formats, your Contraption deck may include duplicates.
- January 19, 2018 — In silver-bordered games using Contraptions, you have three sprockets, illustrated on the back of Contraption cards. At the start of the game, put a CRANK! counter on sprocket 3.
- January 19, 2018 — While Contraptions you control are on the battlefield, the Contraption deck is not, even if you are using it to signify the three sprockets.
- January 19, 2018 — If you or a permanent you control are instructed to assemble a Contraption, reveal the top card of your Contraption deck. Put it onto the battlefield on one of the three sprockets.
- January 19, 2018 — At the beginning of your upkeep, if you control any Contraptions, move the CRANK! counter to the next sprocket. You may then crank any number of Contraptions on that sprocket, causing their abilities to trigger. Cranking a Contraption is always optional.
- January 19, 2018 — If you crank multiple Contraptions, their abilities can be put onto the stack in any order. The ability put onto the stack will resolve first.
- January 19, 2018 — If a Contraption would leave the battlefield and go to any zone other than exile, it instead goes to the scrapyard, the Contraption deck's version of the graveyard. Things that affect the graveyard do not affect the scrapyard. You can exile Contraptions just fine.
- January 19, 2018 — If you or a permanent you control assembles a Contraption and your Contraption deck is empty, nothing happens. You don't lose the game.
- January 19, 2018 — Any Contraption that's on the battlefield and wasn't assembled immediately heads to the scrapyard. However, if it's a not an actual Contraption card (like Copy Artifact isn't), it goes to your graveyard as normal. Non-Contraption cards can't be in the scrapyard.
