Master of Winds (ZNR #331)

Master of Winds — Zendikar Rising

Master of Winds is a rare printing from Zendikar Rising (ZNR #331), a Creature — Sphinx Wizard. Illustrated by Yigit Koroglu.

Card text

Flying

When this creature enters, draw two cards, then discard a card.

Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness become 4/1 or 1/4 until end of turn.

Details

Mana cost {2}{U}{U}
Type Creature — Sphinx Wizard
Power / Toughness 1 / 4
Rarity Rare
Set Zendikar Rising (ZNR)
Collector number 331
Artist Yigit Koroglu
Released 2020-09-25

Current price

As of 2026-10-19, Scryfall listed this printing at non-foil $0.21, foil $0.23 (USD). Prices change constantly, so check the live price before buying.

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Legality

Standard Not legal
Future Standard Not legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not legal
Vintage Legal
Penny Dreadful Legal
Commander Legal
Oathbreaker Legal
Standard Brawl Not legal
Brawl Legal
Competitive Brawl Legal
Alchemy Not legal
Pauper Commander Not legal
Duel Commander Legal
Old School Not legal
Premodern Not legal
PrEDH Not legal
TLR Not legal

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Rulings

  • September 25, 2020 — You don’t choose a power and toughness for Master of Winds as its ability triggers. Rather, as it resolves, you choose whether to have Master of Winds become 4/1, become 1/4, or not change its power and toughness.
  • September 25, 2020 — The ability of Master of Winds overwrites any previous effects that set its power and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after the ability resolves will overwrite that part of the effect.
  • September 25, 2020 — Effects that modify the power or toughness of Master of Winds without setting it will apply to its new base power and toughness no matter when they started to take effect. The same is true for counters that change its power and toughness.
  • September 25, 2020 — Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Master of Winds may become lethal if you change its base toughness during that turn.
  • September 25, 2020 — An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell (if it has any targets). The ability resolves even if that spell is countered.
  • September 25, 2020 — A Wizard spell is one with the creature type Wizard. Spells that are Wizard-themed (such as Relic Amulet) aren’t Wizard spells.