Seafloor Stalker (ZNR #78)
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Seafloor Stalker is a common printing from Zendikar Rising (ZNR #78), a Creature — Merfolk Rogue. Illustrated by Cristi Balanescu.
Card text
{4}{U}: This creature gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
"Sunken ruins? My specialty."
Details
| Mana cost | {2}{U} |
|---|---|
| Type | Creature — Merfolk Rogue |
| Power / Toughness | 2 / 3 |
| Rarity | Common |
| Set | Zendikar Rising (ZNR) |
| Collector number | 78 |
| Artist | Cristi Balanescu |
| Released | 2020-09-25 |
Current price
As of 2026-10-19, Scryfall listed this printing at non-foil $0.18, foil $0.06 (USD). Prices change constantly, so check the live price before buying.
Buy Seafloor Stalker on TCGplayer
Legality
| Standard | Not legal |
|---|---|
| Future Standard | Not legal |
| Historic | Legal |
| Timeless | Legal |
| Gladiator | Legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Pauper | Legal |
| Vintage | Legal |
| Penny Dreadful | Legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Standard Brawl | Not legal |
| Brawl | Legal |
| Competitive Brawl | Legal |
| Alchemy | Not legal |
| Pauper Commander | Legal |
| Duel Commander | Legal |
| Old School | Not legal |
| Premodern | Not legal |
| PrEDH | Not legal |
| TLR | Legal |
Keep exploring
Search the MTGBrew card database for more cards, or build a deck with the AI Deck Builder.
Rulings
- September 25, 2020 — Once you declare that you're activating Seafloor Stalker's ability, no player can take actions to try and change the number of creatures in your party and change the activation cost.
- September 25, 2020 — Once a creature has blocked Seafloor Stalker, activating its ability won't cause it to become unblocked or remove that blocking creature from combat.
- September 25, 2020 — You can activate Seafloor Stalker's ability more than once, even if it already can't be blocked this turn.
- September 25, 2020 — To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
- September 25, 2020 — If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
- September 25, 2020 — An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.
